ZINIES ENFR
Rules

How to play

Each game takes place in a new world. You play Ozo, a Zinie mage and your king, against three computer kingdoms: red, purple and yellow. The last kingdom standing wins.

Choose your world

The King's Shop

Ozo

Gold and mines

Buildings

Right-click anywhere you have explored, then choose Build.

BuildingCostWhat it does
Camp30 goldClaims land and heals Ozo and his guards. Upgrades: size, walls, guards, fireball.
Tower40 goldShoots on its own. Click it to throw Greek fire or an arrow storm.
Coastal tower50 goldMust touch the water. Shoots enemy ships from afar, and soldiers on the beach.
Fort60 goldClaims a lot of land and shoots. Click it for its weapons: arrows, Greek fire, catapult, reinforcements.
Port45 goldMust touch the water. Builds fishing boats and war galleys, a lighthouse and a big quay.
Palisade / Wall2 / 5 gold per tileClick where it should end. Enemies must break through it.

Every camp and port keeps a guardian who never leaves his post. If he dies, replace him from the building's panel.

Weapons

Click one of your forts or towers, choose a weapon, then click the target. A red target shows where the blow will land.

The sea

The kingdoms

Controls

ActionHow
Move OzoClick Ozo (a gold ring appears), then click where he should go
Ozo's orders (royal guard, secret passage, spy)Double-click Ozo
Move the mapHold the left button and drag, or click the minimap
Select a ship or a guardClick it (a yellow ring appears), or Shift + drag a box around several
Attack a targetWith guards or Ozo selected, click an enemy: a red target marks it
Open a buildingClick a camp, fort, tower or port
Actions menuRight click
Center on Ozo, everyone follows himSpace, or the "Center on Ozo" button
Cancel, deselect allEsc
ZoomMouse wheel

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